![]() ![]() I think that that’s continuing with Monster Hunter: World era of the series.” “We’ve always had people take inspiration from us and use that as the basis for their own creations. “In the past when Monster Hunter got big on PSP in Japan for example, Monster Hunter-like games started cropping up on PSP in Japan, but maybe they weren’t as known in the West,” he said. There are lots monster-hunter-a-likes, including God Eater, Toukiden, and Soul Sacrifice. It’s more proof that Monster Hunter: World has gone global, since a game like Dauntless is a global game.”ĭauntless certainly isn’t the first game to try to capture the magic of beating up giant monsters. ![]() It’s definitely not something I feel bad or angry about to see this kind of thing happening. “I mean, we are creators and we are influenced by all the games we’ve played. “I’m perfectly happy and proud to feel that if our game has gotten big enough that people are taking inspiration from it and making their own titles,” said World executive director Kaname Fujioka. (Phoenix Labs had been showing the game off in betas and early access before World’s triumphant Western success.)Īs Monster Hunter: World gears up for its first major expansion - Iceborne, out in September - how do its creators perceive games like Dauntless, which riff on a formula they have built their brand on? But Dauntless takes on a more cartoony aesthetic than the core Monster Hunter games, and also has sanded off some of the franchise’s rougher edges, making it potentially make it welcoming to a different set of players. Players use unique weapons and skills to hunt, battle, and kill large beasts, targeting their specific weak points and turning their hides into unique sets of armor. It would be unfair to call Dauntless an all-out clone of Monster Hunter it’s an action-RPG with many similar systems. That success has likely also helped the monster-hunting subgenre of games Dauntless, which is a free-to-play take on monster hunting, has surpassed 10 million downloads since it launched in May. Monster Hunter: World saw unprecedented worldwide success for a franchise traditionally only popular in Japan, selling 12 million copies as of last month. ![]()
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